Pre-launch

Status, rankings, and official Chaotic Realm pages.

Server online
PT EN
Release log

Site and shard updates in a public timeline.

The releases area tracks what landed in the portal and in POL in an organized way. Entries are published from the administration panel.

Site releases 10
Shard releases 6
Latest update 2026-09-11 10:30
Source Manual curation

How to maintain this area

editable

The releases published on the site come from the database and are written in the administration panel, with no code editing. The timeline sorts by date and shows tags like `site`, `shard`, `infra`, and `fix` for faster reading.

Site

Portal releases

Updates to the Linux publication, public layout, and external portal experience of Chaotic Realm.

2026-09-11 10:30

Brasília dates and times across the portal

SITE 2026.09.11.1

The website now uses Brasília time for its dates and times.

site fix seguranca
  • Dates shown on the website now reflect the calendar day in Brasília.
  • Times on the website no longer appear three hours ahead.
  • Improved security for account access.
2026-09-10 18:00

Password management and a new portal look

SITE 2026.09.10.1

You can now change your game password and recover access to your website account by email. The portal also has a new look inspired by Ultima Online 2D and navigation fixes.

site feature fix
  • You can now change your game account password from the player area.
  • Forgot your website password? You can now reset it by email. Registration also clearly tells you when an email address is already in use.
  • The portal, dashboard, and player area now have a look inspired by Ultima Online 2D.
  • Fixed a menu that opened behind cards, making its options impossible to click.
  • Fixed an issue that kept some accounts from appearing in the player area.
  • Fixed an error when displaying dates in the dashboard.
2026-09-09 18:00

Character search and profile links in rankings

SITE 2026.09.09.1

It is now easier to find characters, open their profiles from the rankings, and view your accounts in the player area.

site feature fix
  • The player area now displays your shard account and character details.
  • You can now search for characters by name in the public character directory.
  • Rankings now link to each character’s profile.
  • A clear message now appears when ranking data is unavailable.
2026-09-08 18:00

Player area, shard history, and a faster portal

SITE 2026.09.08.1

The portal now has a player area, public history charts, and a much faster homepage.

site feature
  • You can now create a website account and confirm your email to access the player area.
  • The new player area brings together your shard accounts and complete profiles for each character.
  • The history page lets you follow the shard through charts.
  • The homepage now loads in under a second, down from around 20 seconds.
  • Missing pages now show a 404 page that matches the portal’s look.
  • A sitemap helps search engines find the portal’s pages.
2026-03-10 14:29

Asset caching, observability, and categorized release log

SITE 2026.03.10.4

The portal gained aggressive static asset caching, public health diagnostics, and a clearer tag-based release timeline.

site infra
  • A new `.htaccess` applies 1-year caching to CSS, JS, fonts, and images, while keeping HTML/PHP fresh.
  • `status.php` now shows portal health and a new `portalstatus.php` endpoint provides a simple JSON readout.
  • Theme assets gained versioned query strings and the Google Fonts request now loads fewer weights.
  • The release timeline now sorts by date and shows category tags for faster reading.
2026-03-10 14:18

Lower-memory Safari visual fallback

SITE 2026.03.10.3

Heavy visual theme effects gained a Safari fallback to reduce browser memory usage.

site fix
  • Safari now receives a browser class to activate lighter CSS.
  • `backdrop-filter`, `mask-image`, and the fixed background with `filter` were reduced on Safari.
  • The look was preserved with opaque panels replacing the most expensive compositor effects.
2026-03-10 14:10

Automatic portal translation and memory limit

SITE 2026.03.10.2

The portal now responds in pt/en using browser language and gained a local per-request memory cap.

site infra
  • PHP pages now detect locale by `Accept-Language`, `chaotic_lang` cookie, and `?lang=`.
  • `download.html` and `contato.html` gained client-side translation with persisted language choice.
  • The public portal now enforces `memory_limit = 128M` to avoid requests without a RAM ceiling.
2026-03-10 13:21

Public character profile on the portal

SITE 2026.03.10.1

The online list now opens a public character profile, with fixes for race, gender, and dates.

site fix
  • `ponline.php` now links character names to `char.php?serial=...`.
  • `char.php` now shows skills, activity, race, gender, creation, and last login.
  • The portal parser was adjusted to handle invalid placeholders and corrected shard dates.
2026-03-09 09:58

Full refresh of the public portal

SITE 2026.03.09.2

New visual foundation, unified navigation, and dynamic pages for status, online players, guild list, and rankings.

site
  • Created a new PHP theme with shared header, footer, and navigation.
  • Home, status, players online, downloads, and contact were rewritten with a responsive layout.
  • Created the pages `guildlist.php`, `rankpvm.php`, and `rankpvp.php`.
  • Downloads were turned into a pre-launch placeholder until public opening.
2026-03-09 09:36

Broken menu route fix

SITE 2026.03.09.1

The status area menu stopped pointing to a non-existent file on the vhost.

site fix
  • Links from `servidor.php` were switched to `status.php`.
  • Initial audit of the Linux publication separated from the shard `scripts/www`.
  • A full snapshot of the remote site was downloaded for safe work.
Shard / POL

Game releases

Operational and gameplay changes that affected shard behavior, focused on the latest deliveries already recorded.

2026-03-10 13:21

Public character endpoint with corrected dates

POL 2026.03.10.1

The shard now exposes a public character profile by serial, with skills, race, gender, and clocks converted into real dates.

shard fix
  • `playersonline.ecl` now publishes links with `serial` to the character detail.
  • The new `findchar.ecl` now exposes PvP, PvM, skills, online time, race, and gender.
  • `CreatedAt`, `LastLogin`, and `LogOnAt` are now converted from internal shard clock values to real timestamps.
2026-03-09 08:53

Poison dummy in auto by default

POL 2026.03.09.4

Every character now falls back to automatic mode by default, without getting stuck in old manual overrides.

shard
  • Created the explicit flag `DPManualMode`.
  • `.setpoison <level>` only activates manual mode intentionally.
  • `.setpoison auto` clears the full legacy manual mode.
2026-03-09 08:01

Full poison dummy controller

POL 2026.03.09.3

Training gained performance adaptation, presets, anti-repetition, cooldown, and operational debug.

shard
  • New shared include to centralize poison dummy logic.
  • Presets `balanced`, `anatomy`, and `healing` added to `.setpoison`.
  • Automatic mode now increases or decreases intensity based on the previous cycle.
  • Burst with floor and anti-repetition implemented.
2026-03-09 07:46

Poison dummy randomization

POL 2026.03.09.2

Poison and the initial burst stopped repeating the same values during training.

shard
  • Cycle entry now varies within a controlled range.
  • Initial damage burst gained natural fluctuation.
  • Adjustment applied without changing overall periodic poison damage.
2026-03-09 07:40

Accelerated Anatomy 150+

POL 2026.03.09.1

Anatomy gains above 150 were strengthened without touching the shard global gain.

shard
  • Progressive multipliers applied from `150.0`.
  • The bonus for wounded or poisoned targets was kept.
  • Added an effective raw-points cap per use to avoid exploding the curve.
2026-03-08 19:50

Poison dummy respects the healing cycle

POL 2026.03.08.1

The dummy now waits for healing and poison removal before reapplying the next cycle.

shard
  • Added the gate `PoisonDummyReadyForNextCycle`.
  • While the target is poisoned or below max HP, the dummy does not reapply burst.
  • Residual physical damage between cycles was removed in the special branch.